Tokyo Alliance: Introduction

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*SYANAC and Human take turns to draw Os or X s.
*SYANAC and Human take turns to draw Os or X s.
*One who completes a row of three Win the game.
*One who completes a row of three Win the game.
 +
 +
====Name====
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SYANAC is named after Japanese famous woodbrick print master, Toshusai Sharaku.
 +
[http://en.wikipedia.org/wiki/Sharaku Sharaku(Wikipedia)]
====Inputs/Outputs====
====Inputs/Outputs====
 +
*Inputs
 +
**Chemicals
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***To indicate each square
 +
***To be spreaded into '''all''' squares.
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*Outputs
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**Reporter of SYANAC: GFP
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**Reporter of Human: RFP
====How to play?====
====How to play?====
====Demo====
====Demo====

Revision as of 10:13, 16 October 2006

Top : Introduction : Significance : Design/Method : Conclusion : About Tokyo Alliance


Contents

About Noughts-and-Crosses

Noughts-and-Crosses

Noughts-and-Crosses (a.k.a. Tic-Tac-Toe) is widely known board game. We call this "Sanmoku-Narabe"「三目並べ」 in Japanese.

Our project is to make this Noughts-and-Crosses in vivo.

SYANAC Introduction

  • 3x3 Squares
  • SYANAC and Human take turns to draw Os or X s.
  • One who completes a row of three Win the game.

Name

SYANAC is named after Japanese famous woodbrick print master, Toshusai Sharaku. [http://en.wikipedia.org/wiki/Sharaku Sharaku(Wikipedia)]

Inputs/Outputs

  • Inputs
    • Chemicals
      • To indicate each square
      • To be spreaded into all squares.
  • Outputs
    • Reporter of SYANAC: GFP
    • Reporter of Human: RFP

How to play?

Demo

Personal tools
Past/present/future years