Tokyo Alliance: Introduction

From 2006.igem.org

Revision as of 18:34, 16 October 2006 by Shogo (Talk | contribs)
Jump to: navigation, search
Tokyo logomini.jpg
Top : Introduction : Significance : Design/Method : Results/Conclusion : About Tokyo Alliance


Contents

About Noughts-and-Crosses

Noughts-and-Crosses

Noughts-and-Crosses (a.k.a. Tic-Tac-Toe) is widely known board game. We call this "Sanmoku-Narabe"「三目並べ」 in Japanese.

Our project is to make this Noughts-and-Crosses in vivo.

SYANAC Introduction

  • 3x3 Squares
  • SYANAC and Human take turns to draw Os or X s.
  • One who completes a row of three Win the game.

Name

SYANAC is named after Japanese famous woodbrick print master, Toshusai Sharaku. [http://en.wikipedia.org/wiki/Sharaku Sharaku(Wikipedia)]

Inputs/Outputs

Implementation Example
  • Inputs
    • Chemicals
      • To indicate each square
      • To be spreaded into all squares.
  • Outputs
    • Reporter of SYANAC: GFP
    • Reporter of Human: RFP


How to play?

Demo

Personal tools
Past/present/future years