Tokyo Alliance: Design/Method

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; 2nd: Human goes to the specific corner(No.1) or the edge(No.4) of the board.
; 2nd: Human goes to the specific corner(No.1) or the edge(No.4) of the board.
-
*25    (Eliminating symmetrical pairs) [SYANAC]
+
 
 +
*SYANAC combination
 +
**25    (Eliminating symmetrical pairs) [SYANAC]
The State Transition Diagram shown right describes SYANAC's behavior based on this rule.
The State Transition Diagram shown right describes SYANAC's behavior based on this rule.

Revision as of 17:30, 16 October 2006

Tokyo logomini.jpg
Top : Introduction : Significance : Design/Method : Conclusion : About Tokyo Alliance


Contents

Systematic design concept/method

Abstract Level

State Transition Diagram

State Transition Diagram
  • Combination of Noughts-and-Crosses
    • 362,880(=9!)[patterns] (sum up all patterns)
    • 255,168 (As a game)
    • 26,830 (Eliminating symmetrical pairs)


We added the following rules to reduce the number of transition functions (and inputs).

1st 
SYANAC goes to the center of the board. (No.5)
2nd
Human goes to the specific corner(No.1) or the edge(No.4) of the board.


  • SYANAC combination
    • 25 (Eliminating symmetrical pairs) [SYANAC]

The State Transition Diagram shown right describes SYANAC's behavior based on this rule.

Logic Gates

Logic Gates


Block Diagram

Construction Level

Up/Mid/Downstream

working model

DNA Construction Procedure

Personal tools
Past/present/future years