Tokyo Alliance: Design/Method
From 2006.igem.org
(Difference between revisions)
Line 27: | Line 27: | ||
*25 Eliminating symmetrical pairs [SYANAC] | *25 Eliminating symmetrical pairs [SYANAC] | ||
+ | The State Transition Diagram shown right describes SYANAC's behavior based on this rule. | ||
====Logic Gates==== | ====Logic Gates==== |
Revision as of 17:26, 16 October 2006
Contents |
Systematic design concept/method
Abstract Level
State Transition Diagram
- Combination of Noughts-and-Crosses
- 362,880(=9!)[patterns] sum up all patterns
- 255,168 As a game
- 26,830 Eliminating symmetrical pairs
We added the following rules to reduce the number of transition functions (and inputs).
- 1st
- SYANAC goes to the center of the board. (No.5)
- 2nd
- Human goes to the specific corner(No.1) or the edge(No.4) of the board.
- 25 Eliminating symmetrical pairs [SYANAC]
The State Transition Diagram shown right describes SYANAC's behavior based on this rule.
Logic Gates