Tokyo Alliance: Introduction

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<center>[[Tokyo Alliance 2006|Top]] : [[Tokyo Alliance: Introduction|Introduction]] : [[Tokyo Alliance: Significance|Significance]] : [[Tokyo Alliance: Design/Method|Design/Method]] : [[Tokyo Alliance: Conclusion|Conclusion]] : [[About Tokyo Alliance]] </center>
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[[Image:tokyo_logomini.jpg|right]]
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<center>[[Tokyo Alliance 2006|Top]] : [[Tokyo Alliance: Introduction|Introduction]] : [[Tokyo Alliance: Significance|Significance]] : [[Tokyo Alliance: Design/Method|Design/Method]] : [[Tokyo Alliance: Conclusion|Results/Conclusion]] : [[About Tokyo Alliance]] </center>
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===About Noughts-and-Crosses===
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[[Image:tokyo_nc.jpg|frame|Noughts-and-Crosses]]
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Noughts-and-Crosses (a.k.a. Tic-Tac-Toe) is widely known board game. We call this "Sanmoku-Narabe"「三目並べ」 in Japanese.
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Our project is to make this Noughts-and-Crosses ''in vivo''.
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===SYANAC Introduction===
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*3x3 Squares
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*SYANAC and Human take turns to draw Os or X s.
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*One who completes a row of three Win the game.
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In case of SYANAC, we put ''E.Coli'' transformants (each has a function encoded in a plasmid) in every square.
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====Name====
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SYANAC is named after Japanese famous woodbrick print master, Toshusai Sharaku.
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[http://en.wikipedia.org/wiki/Sharaku Sharaku(Wikipedia)]
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====Inputs/Outputs====
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[[Image: Tokyo_implementation_ex.jpg|right|200px|Implementation Example]]
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*Inputs
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**Chemicals
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***To indicate each square
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***To be spreaded into '''all''' squares.
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*Outputs
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**Reporter of SYANAC: GFP
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**Reporter of Human: RFP
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====How to play with SYANAC?====
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[http://131.112.128.86/downloads/Tokyo_HowtoPlay.ppt  How to Play with SYANAC] (.ppt 868KB ver.1031)
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<gallery>
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Image:tokyo_howto_14.jpg
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Image:tokyo_howto_15.jpg
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Image:tokyo_howto_17.jpg
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</gallery>

Latest revision as of 15:22, 30 October 2006

Tokyo logomini.jpg
Top : Introduction : Significance : Design/Method : Results/Conclusion : About Tokyo Alliance


Contents

About Noughts-and-Crosses

Noughts-and-Crosses

Noughts-and-Crosses (a.k.a. Tic-Tac-Toe) is widely known board game. We call this "Sanmoku-Narabe"「三目並べ」 in Japanese.

Our project is to make this Noughts-and-Crosses in vivo.

SYANAC Introduction

  • 3x3 Squares
  • SYANAC and Human take turns to draw Os or X s.
  • One who completes a row of three Win the game.

In case of SYANAC, we put E.Coli transformants (each has a function encoded in a plasmid) in every square.

Name

SYANAC is named after Japanese famous woodbrick print master, Toshusai Sharaku. [http://en.wikipedia.org/wiki/Sharaku Sharaku(Wikipedia)]

Inputs/Outputs

Implementation Example
  • Inputs
    • Chemicals
      • To indicate each square
      • To be spreaded into all squares.
  • Outputs
    • Reporter of SYANAC: GFP
    • Reporter of Human: RFP


How to play with SYANAC?

[http://131.112.128.86/downloads/Tokyo_HowtoPlay.ppt How to Play with SYANAC] (.ppt 868KB ver.1031)

Personal tools
Past/present/future years