Tokyo Alliance: Introduction
From 2006.igem.org
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- | <center>[[Tokyo Alliance 2006|Top]] : [[Tokyo Alliance: Introduction|Introduction]] : [[Tokyo Alliance: Significance|Significance]] : [[Tokyo Alliance: Design/Method|Design/Method]] : [[Tokyo Alliance: Conclusion|Conclusion]] : [[About Tokyo Alliance]] </center> | + | [[Image:tokyo_logomini.jpg|right]] |
- | + | <center>[[Tokyo Alliance 2006|Top]] : [[Tokyo Alliance: Introduction|Introduction]] : [[Tokyo Alliance: Significance|Significance]] : [[Tokyo Alliance: Design/Method|Design/Method]] : [[Tokyo Alliance: Conclusion|Results/Conclusion]] : [[About Tokyo Alliance]] </center> | |
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===About Noughts-and-Crosses=== | ===About Noughts-and-Crosses=== | ||
+ | |||
+ | [[Image:tokyo_nc.jpg|frame|Noughts-and-Crosses]] | ||
+ | |||
Noughts-and-Crosses (a.k.a. Tic-Tac-Toe) is widely known board game. We call this "Sanmoku-Narabe"「三目並べ」 in Japanese. | Noughts-and-Crosses (a.k.a. Tic-Tac-Toe) is widely known board game. We call this "Sanmoku-Narabe"「三目並べ」 in Japanese. | ||
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===SYANAC Introduction=== | ===SYANAC Introduction=== | ||
- | [ | + | *3x3 Squares |
+ | *SYANAC and Human take turns to draw Os or X s. | ||
+ | *One who completes a row of three Win the game. | ||
+ | |||
+ | In case of SYANAC, we put ''E.Coli'' transformants (each has a function encoded in a plasmid) in every square. | ||
+ | |||
+ | ====Name==== | ||
+ | SYANAC is named after Japanese famous woodbrick print master, Toshusai Sharaku. | ||
+ | [http://en.wikipedia.org/wiki/Sharaku Sharaku(Wikipedia)] | ||
====Inputs/Outputs==== | ====Inputs/Outputs==== | ||
+ | [[Image: Tokyo_implementation_ex.jpg|right|200px|Implementation Example]] | ||
+ | *Inputs | ||
+ | **Chemicals | ||
+ | ***To indicate each square | ||
+ | ***To be spreaded into '''all''' squares. | ||
+ | *Outputs | ||
+ | **Reporter of SYANAC: GFP | ||
+ | **Reporter of Human: RFP | ||
+ | |||
+ | |||
+ | ====How to play with SYANAC?==== | ||
- | + | [http://131.112.128.86/downloads/Tokyo_HowtoPlay.ppt How to Play with SYANAC] (.ppt 868KB ver.1031) | |
- | + | <gallery> | |
+ | Image:tokyo_howto_14.jpg | ||
+ | Image:tokyo_howto_15.jpg | ||
+ | Image:tokyo_howto_16.jpg | ||
+ | Image:tokyo_howto_17.jpg | ||
+ | Image:tokyo_howto_18.jpg | ||
+ | Image:tokyo_howto_19.jpg | ||
+ | Image:tokyo_howto_20.jpg | ||
+ | Image:tokyo_howto_21.jpg | ||
+ | </gallery> |
Latest revision as of 15:22, 30 October 2006
Contents |
About Noughts-and-Crosses
Noughts-and-Crosses (a.k.a. Tic-Tac-Toe) is widely known board game. We call this "Sanmoku-Narabe"「三目並べ」 in Japanese.
Our project is to make this Noughts-and-Crosses in vivo.
SYANAC Introduction
- 3x3 Squares
- SYANAC and Human take turns to draw Os or X s.
- One who completes a row of three Win the game.
In case of SYANAC, we put E.Coli transformants (each has a function encoded in a plasmid) in every square.
Name
SYANAC is named after Japanese famous woodbrick print master, Toshusai Sharaku. [http://en.wikipedia.org/wiki/Sharaku Sharaku(Wikipedia)]
Inputs/Outputs
- Inputs
- Chemicals
- To indicate each square
- To be spreaded into all squares.
- Chemicals
- Outputs
- Reporter of SYANAC: GFP
- Reporter of Human: RFP
How to play with SYANAC?
[http://131.112.128.86/downloads/Tokyo_HowtoPlay.ppt How to Play with SYANAC] (.ppt 868KB ver.1031)